Programming, Visualization and Game Development Theory

31Jul JADRAD engine

jadrad_engine_by_dcaster.jpg I programmed these examples several years ago… I’ll edit this blog to explain more but JADRAD is rather impressive for a newbie start in game programming at the time.

This is an RPG engine I programmed using C++ libs and BlitzMax. It is all hand-made as I was doing it for learning purposes. This includes graphics engine, AI, pathfinding, rpg system, map system, and more.
JADRAD RPG Engine (ZIP – 3megs)

On the flip-side, here is another very very simple AI test for swarming:
AIants (ZIP – 600k)

31Jul Flash Tip of the Day

I am going to try to post something code related everyday (maybe except for the weekend). So today I will cover a super easy tip:

When setting the same property on different objects, you can same time by instead of doing this:

movieClip1.visible = false;
movieClip2.visible = false;
movieClip3.visible = false;

Do This:

movieClip1.visible=movieClip2.visible=movieClip3.visible=false;

Easy, huh?

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