14Oct Hidden Flash 10 IDE features
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While watching the live San Francisco Flash 10 Camp stream over the weekend (ideally I wanted to BE there but Detroit airports where tied up over the weekend), I listened to some points being made that I have heard little or nothing about in its advertised feature roster.
First feature is much better library management. For example when creating new Assets on the stage, you can quickly categorize the asset into a library folder. (small point but every click counts when you work in the IDE all day sometimes)
Second feature is *drumroll* native Flex compiled ActionScript SWCs support! No more nasty hacks to get those libraries working. In addition, this means you can use some of the Flex utility SWCs as long as they do not interface with the core Flex framework. This may mean you can use those utilities like mx.utils.UIDUtil that I had blogged about recently.
Finally there is a new file format coming after the product launches as a plugin (correct me if I’m wrong) that will one day replace the FLA file format. The new data format will then be a simple ZIP format that contains all the library assets seperately and hopefully (unconfirmed) in Flash 11- timeline code will be physical files within the ZIP package that can be versioned seperately allowing better collaboration. Again, this is only a rumar that seemed to be hinted at from the Adobe developers. This would be a huge boon as multiple people working on a FLA nowadays is nightmare.
I also just wanted to mention the Best in Show winner at Flash Camp: www.avenuefighter.com (requires Flash Player 10). This is a very entertaining animation that pulls in twitter posts and builds a scenerio from it that utilitizes the new IK animation system. Congrats team!














October 14th, 2008 at 12:45 pm
Small correction: The new format is not meant to replace the SWF format, but rather, the FLA format. This new format is meant to overcome the hurdles of using a binary FLA file by replacing it with an XML-based format.
There is currently limited support in Flash CS4; more support will be added later down the road.
October 14th, 2008 at 12:52 pm
opps… horrid typo on my part (fixed now)! ><
You’re right though… full support will come with Flash 11 IDE. While partial implementation will be out as a patch after launch of 10.